Infinity Campaign Progress:

Infinity Campaign Progress:
PlayersRace / ArmyTotal GamesWinsLossesTiesCampaign Points
DuncanAriadna22007
BruceNomads623111
RyanNomads10101
GrahamYu Jing40223
DereckPanOceania430113

Sunday, February 15, 2015

AAR - 100 pts. Ariadna (Duncan) vs. Yu Jing (Graham)


On Sunday Feb 15, Graham and I threw down for an Infinity Kill Team game. With all the lovey-dovey stuff on the previous day, it was time to return back to good ol' face kicking. Rolling for the mission our forces were Hostile (exchange fire without penalty) and Military (no troop restrictions). Our objective was Infograb.
A data console was placed at the centre of the table on which each player had to retrieve the data from. Any model could retrieve the data on a successful WIP roll while in base contact with the console, while a hacker could do the same from 8". The game length was variable, rolling for game end at the end of turn 3, and automatically ending at the end of turn 5. We played on a 3' x 3' table.

Victory points were awarded as such:
+1 - Have the only figures on the board at game end
+2 - Remove the info from the board via the faction's deployment zone

The model that successfully hacked the console counted as carrying the info, and the info could be passed to another model. The scenario said the console could only be hacked twice per game, and didn't specify how the info could be passed along. With no other explanations present, Graham and I agreed that each faction could only steal the data once form the console, and that a short movement action was required to either pick up or pass off the info from model to model.

The forces vying for informational superiority were:

Yu Jing
Zhanshi Lt - Combi Rifle, Pistol, Knife
Zhanshi - Combi Rifle, Pistol, Knife
Zhanshi - Combi Rifle, Pistol, Knife
Domaru Butai - Berserk, Kinematika L1, Martial Arts L3, Boarding Shotgun, E/M Grenades, Pistol, AP CCW
Raiden Seibutai - CH: Limited Camouflage, X Visor, Heavy Rocket Launcher, Pistol, Knife

Ariadna
Line Kazak Lt - Rifle, Pistol, Knife
Line Kazak - Rifle, Pistol, Knife
Lou-Garoup - Valor: Courage, X Visor, Sniper Rifle, Pistol, Knife
Moblot - Jungle Terrain, Not Hackable, Shock Immunity, CH: Mimetism, Rifle, Light Shotgun, Pistol, Knife
Chasseur - CH: Camouflage, Infiltration, Multiterrain, Sixth Sense L1, Rifle, Light Flamethrower, Antipersonnel Mines, Pistol, Knife
Foxtrot Ranger - CH: Camouflage, Infiltration, Multiterrain, Boarding Shotgun, Antipersonnel Mines, Pistol, Knife

Graham won the Lt roll, and chose to have first turn, giving me first deployment. I actually wanted this, as there was a building with a crate on it in my deployment zone on which I could place my sniper. The Loup started prone, gaining cover from his height advantage. I placed the Ranger as a Camo Token in contact with the console, and the two Line Kazaks near the front of my deployment zone for a potential hand off (or grab in case the Ranger went down). The Moblot was placed so he could move and cover the Yu Jing escape path. The Chasseur deployed (also as a Camo Token) on the roof near the console in prone.
The Raiden with his HRL was placed as a Camo Token on the small building. The Lt Zhanshi was placed in cover in the far left corner, while the Domaru and the other two Zhanshi were placed forward to make a break for the info.



Turn 1
Yu Jing
Graham lost no time in making a break for the info. Figuring a Boarding Shotgun would be good for keeping figures away form the console, Graham sent the Domaru up with a move-move. Crossing a small clearing between buildings, the Japanese infinity wasn't fast enough to avoid a sniper round from the Loup-Garou. The second wound of the Domaru saved him from the Shock ammo of the sniper. Annoyed at the command that the Loup had of the field, the Raiden de-cloaked and shot at the sniper. The Loup wasn't fast enough to pull off a successful shot, and was burned to death from the Fire ammo of the rocket. Without anyone watching the board centre, the centre Zhanshi moved up and hacked the console with impunity.
Ariadna
Down my sniper and an order, I had to stop or slow down the Yu Jing so the info couldn't be stolen away with a mad break. With two orders, the Moblot moves to the corner of the L building and puts fire on what turned out to be the Yu Jing lieutenant in the far left corner. The Zhanshi's armour held, be her nerves did not, and she dove back into cover. With three instead of four imperial scum watching the console, the Chasseur de-cloaked and pulled a move worthy of "The Expendables". One of the three Rifle shots was each split onto the Domar, Zhanshi, and the Raiden. All the shots landed, and only the Raiden remained, going prone to cower behind cover! With my last order the Ranger attempted to hack the console, but failed (What version of Windows is this!?).



Turn 2
Yu Jing
Annoyed at the crack shooting of the Chasseur, the Raiden stood up and fired his HRL at the plucky Frenchman, who dove behind cover (dodge by going prone), but wasn't fast enough, and burnt to death. With his last two orders, Graham sent a Zhanshi (the one deployed on the right) to pick up to info. The Zhanshi managed to dodge the covering fire of the Moblot on the way to the info, but got hit and when down near the yellow container.
Ariadna
Seeking retribution for his countryman, the Moblot moved within the +0 range of the HRL, and put all three shots on the Raiden. The wall stopped two rounds, but the third found its way past the Raiden's armour, rendering him Unconscious. Without the overwatch of the HRL, the Moblot moved up to where a Zhanshi has originally deployed, and went into Suppression Fire.



Turn 3
Yu Jing
*At this point both Graham and I totally forgot about the Retreat! rule. However, neither of us had spent Command Tokens, so in our post-game discussion we assumed that a ret-conned CT had been spent to keep the lieutenant in the game.*
With the stern gaze and ready Rifle of the Moblot trained on the battlefield, the Zhanshi charged out in hopes of catching the Frenchman unaware. However, it turned out to be more of a "Butch Cassidy" move rather than Terry Crews a la "The Expendables", and the imperialist was gunned down.

With all the Yu Jing soldiers dead or dying, we assumed that the remaining Ariadnans could simply walk off with the info relieved from the dead Zhanshi.

End result: Ariadna 3 VP, Yu Jing 0 VP.

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